Sword Art Online Ii Sword Art Offline Ii Episode 1 9anime

Synopsis

A year afterwards escaping Sword Fine art Online, Kazuto Kirigaya has been settling back into the real world. However, his peace is short-lived as a new incident occurs in a game called Gun Gale Online, where a thespian past the name of Death Gun appears to be killing people in the real earth by shooting them in-game. Approached by officials to assist in investigating the murders, Kazuto assumes his persona of Kirito once again and logs into Gun Gale Online, intent on stopping the killer.

Once inside, Kirito meets Sinon, a highly skilled sniper affected by a traumatic by. She is soon dragged in his chase afterward Decease Gun, and together they enter the Bullet of Bullets, a tournament where their target is certain to appear. Uncertain of Death Gun's existent powers, Kirito and Sinon race to terminate him before he has the chance to claim another life. Non everything goes smoothly, however, as scars from the past impede their progress. In a high-stakes game where the next victim could easily exist one of them, Kirito puts his life on the line in the virtual world once again.

[Written by MAL Rewrite]

Background

Sword Art Online II adapts novels v to viii of Reki Kawahara'southward light novel series of the same title.

The first episode was screened at various special events held in the United States, French republic, Germany, Hong Kong, Taiwan, Korea and Japan before its television premiere.

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Characters & Voice Actors


Staff

Reviews

January three, 2015

Overall iv
Story iii
Animation 7
Sound vii
Character 3
Enjoyment iii

*Minor spoilers ahead*

There are a lot of things that tin be said most Sword Art Online, and most of those things are not pleasant. I will not mince words: I am no fan of the series. The first season was filled with so many issues, both significant and minor, that even watching a unmarried episode was an incredible test of patience. There were some neat ideas subconscious in between the mountains of nonsense, and while I can empathise why the bear witness was so enjoyable to so many people, in my case, information technology was like an aneurysm waiting to happen.

There is often a dichotomy of opinions towards the prove. In that location are the fans who adore the characters and setting and staunchly defend their right to savor whatever they please, and then in that location are the critics who despise everything the series stands for, frequently going to the extreme of attacking the fanbase and treating the series like it is an anathema forged in the peppery pits of hell. And that is precisely why, regardless of which side you lot stood on, Sword Fine art Online was likely non the kind of serial that could be given a shrug and promptly forgotten.

"Was". The same cannot exist said for the second flavour of Sword Art Online. Whereas the offset flavour was either the vocal of angels or the cacophony of demons, the 2d season is the essence of mediocrity. Information technology delivers even more than of the virtual reality-MMORPG setting and Kirito'due south usual 'time to save the day and wink at my bitches' attitude, but that's really all it is: 'more'. It's non offensively bad like the showtime flavour was (though information technology does come close at times), nor does it evangelize anything to keep the fans specially excited. It is a sequel that exists to be a sequel. It exists because the writer created a successful franchise and thus he needed to proceed the fans appeased by throwing more than Kirito and Asuna their way. The story could and should have concluded subsequently the outset arc, only profits seem to speak more than than artistic expression. And so it goes.

To take a discussion virtually Sword Art Online is to hash out its flaws. There is almost an endless supply of issues to mutter about, and while I will not be able to mention all of them (lest this review reach novella length), I also do not believe that enjoyment lone is enough reason to praise an anime. So you will have to forgive me for nitpicking the show to death. The little things do add together up after a while. Expiry by a thousand cuts, they say.

Sword Art Online'southward lacklustre second offering begins with the initially promising (and rapidly disappointing) Gun Gale Online, or GGO arc. After the events of the offset season, Kirito is tasked with investigating the murder of several people within GGO, because... well, apparently a teenager is more than capable than the law or a federal amanuensis who has actually been trained in investigation. He is likewise forced by his contractor to play in the game equally a female avatar, because reasons. If that is supposed to be a method to help conceal his identity, it certainly does non take whatsoever effect when he continues to refer to himself every bit "Kirito". Most likely, the author simply put this in then that the fans might be able to write yuri doujins and fulfil their secret want to be the little girl. That'due south cool either mode, simply it doesn't practice much to constitute the series every bit something that can be taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the just guy in the entire game who plays as the opposite sex. You would think that pretty normal (it's common enough that people oftentimes accept to question the real-globe gender of female avatars), but every single guy in the game believes without a shred of doubt that Kirito is really a girl. And and then they hit on him and fawn over him. Sinon fifty-fifty goes into a total-blown rage when she finds out virtually Kirito'south bodily gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the outset identify. Like... okay? I gauge the author felt it necessary to turn Kirito into a heroine himself because at that place somehow wasn't enough fanservice already, what with all the frequent shots that stare directly at Sinon's butt.

Kirito being Kirito, he immediately makes a name for himself past winning a well-nigh-impossible minigame with piffling to no try. And while, sure, it isn't too foreign that someone would immediately become the feel for an MMORPG, information technology is certainly a problem when his playstyle is utterly reverse to the nature of the game. GGO is not a game near melee combat; it is nearly guns, grenades and positioning. If a thespian decides to pull a knife twenty feet abroad from someone with a machine gun, they will be absolutely and utterly destroyed. Or at least that would exist mutual sense, if sense actually applied to Kirito. He decides to use a lightsaber (yeah, seriously) in a offset-person shooter and then proceeds to dodge or cut every unmarried bullet that e'er crosses his path, and in i example, even sends a bullet flying into a edifice which then causes the unabridged thing to plummet (apparently he deflected a tank crush). Perhaps Kirito is some sort of god, seeing equally he can think and react thousands of times faster than any other human being. The show explains information technology away with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets two feet in front of him requires superhuman thought merely as it requires superhuman speed. Information technology seems Kirito is so powerful that petty concepts such as sense exercise not utilize to him. Praise exist to our God, Kirito. May he forever bless united states of america.

Thankfully, the improver of Sinon creates a bit of a distraction from the Kirito bollocks, but her being a female character, she still inevitably becomes a part of Kirito'south harem. And he manages to swoon her by spouting some of the most embarrassingly cliche lines I've mayhap ever seen in an anime. Let me quote i of his bright lines: "No ane dies lone. When that person dies, the office of them that lives within someone else dies too. Y'all already live inside me!" And yeah, this is actually something he says within the prove. Now excuse me while I become and vomit.

There is also one particularly obnoxious scene in the second episode where Sinon, falling from the superlative of a skyscraper, somehow dodges all merely one of the hundreds of bullets hurling at her from the gattling gun below. All of them land just a few feet beneath her, which one would assume is because the shooter is trying to match his aim with her falling speed, except if he wasn't completely lacking in brain cells, he would realise that all he needs to do is finish moving his aim for a fraction of a second and Sinon would be annihilated. No such thing happens, and Sinon sends a sniper bullet through his head as she approaches the ground (because that is how sniper rifles piece of work), spouts a cheesy catchphrase ("The end!") and lands with one of those cliche shots where where her back faces her dying enemy. I'm non sure if this was scene was supposed to exist 'absurd' or something, because the only emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I just finished watching something that even x-year-olds would think dumb.

Sinon'due south trauma is somewhat interesting, for it at least creates a character in the show who is actually flawed as a person. But the mode in which this trauma is developed is far from great. She's portrayed as being emotionally strong, fifty-fifty more and then than Asuna or Our God Kirito, and and then equally shortly as she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, proverb how she doesn't care most dying while actively making an effort to survive. Whatever. The trauma is not at that place to develop Sinon'south character in any meaningful fashion or to carry any message nigh the struggles of post-traumatic stress disorder, but only exists to constitute her every bit a tragic heroine then that the audience tin can pity her and empathize with Kirito's desire to protect her. How exciting.

The show likewise tries to create a trauma for Kirito as well, although it simply ever comes across as a lame, cloying attempt to brand him a darker grapheme. He is apparently haunted by his SAO days where he was forced, in self-defence, to kill two histrion characters who were murderers themselves. He is so damaged by the incident that in 1 scene, a nurse really hugs and comforts him, but his supposed trauma is never explored in any depth and is forgotten about as quickly as it is mentioned. The fact that he can express mirth, smile and engage in PvP simply moments later is a testament to the fact that it never really mattered in the first place. It also shows that the author has no idea what kind of character he fifty-fifty wants Kirito to be: is he a nighttime anti-hero or a light-hearted goof who just happens to be good at MMORPGs? The bear witness has no thought. It throws Kirito from personality to personality, to the indicate where you have no idea who the hell he even is any more.

The story surrounding the antagonist of GGO (cheesily named "Decease Gun") deserves a pocket-sized amount of praise for its willingness to change the show's formula a little bit by creating a meaningful connection betwixt the virtual world and the existent earth. The mode in which Death Gun carries out his crimes is actually quite neat, merely the identity of the killer is maybe less so. The killer immediately transforms into a raging lunatic the 2nd their identity is revealed, committing their crimes for reasons as impaired every bit "I hate my parents". Is it and so hard to write an adversary that actually has personality and a legitimate (though disagreeable) reason for their deportment? It's not as though every person who ever commits a bad human action is a psychopath. Normal people do bad things, also.

Almost of the suspense of Decease Gun's murder spree is created through impaired contrivances, though. The characters cannot log out in the middle of the tournament, meaning it is incommunicable to avoid being killed by Death Gun unless they defeat him in the game themselves. I am pretty sure it would be against every sort of police imaginable, especially afterwards the SAO incident, for players to non be able to go out the game whenever they delight. What if at that place's something urgent going on in the real world and they tin can't get to information technology because the tournament is taking longer than expected? What if their bloody business firm is on burn down? This restriction is utterly hare-brained and would never really be, merely I suppose there wouldn't be much story if it didn't. Sword Fine art Online is less interested in creating a believable world and more in twisting and changing everything about information technology to fit with the author's whims.

The story of GGO is over before it ever really starts. It's a shame, because the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Death Gun is wrapped up, Kirito and his harem simply move on to the next game without much care.

Except the 'adjacent game' is just ALO all over again. The second arc of the story is a forgettable haze of zip. All that happens during these three episodes is that Kirito obtains the most powerful sword in the game, because he wasn't already powerful enough, or something? There's likewise more utter stupidity similar Kirito and his party being pulled into a questline that can really delete the entire game'due south data. I am admittedly sure the developers would plan something that allows years of hard piece of work and their entire source of acquirement to be brought to nothing. Right.

And the next game is more ALO, too, although the story does attempt to take a different turn in the third (and last) arc by temporarily passing the protagonist baton to Asuna. But even a lack of Kirito seemingly cannot do much to amend the series. Even with the incredible amount of particular given to Asuna's character-- her troubled human relationship with her mother who wants her to lead a normal life, her feelings about the time to come and her struggle to save a newfound friend-- somehow, after all those episodes and all those atrocious things she had to deal with, Asuna was yet the exact same person she was during her first appearance. She does cipher but fill up the shoes of what many would consider the 'perfect girlfriend'. She is lacking in flaws and devoid of personality. She's just a pretty face who goes through some bad things. I suppose the aim shouldn't fifty-fifty take been to develop her graphic symbol, only to requite her a grapheme in the first identify. If you throw a rock into a tornado, it will all the same remain a stone in one case it reaches the footing.

Amidst the dozens of other things in the 3rd arc to find issue with, at that place is one particular scene that comes to heed. Equally Asuna and her new friends are fighting to attain the boss room before another group of people, Kirito somehow, conveniently, shows up as a part of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or so people completely on his own. The initial half of the enemy party decides to use healers, and 1 of Asuna'south allies so complains that they're "non being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite being vastly outnumbered, and equally Asuna and her party enter the dominate room, Kirito, surrounded past flames, makes a peace sign while holding off the horde of enemy players. Somehow I call up this scene might experience more than appropriate in a teenager's fanfiction.

It should too be mentioned how cringe-worthy any scene with Yui is, such as when Kirito writes a program so that she can 'see' through the cafe's camera and then hang out with them in reality. Delight. She's an annoying NPC, not the girl of a bloody teenager. If she were to be erased from the entire story I doubt anyone would mutter.

And why are Kirito and Asuna and so incapable of showing physical affection? They've been dating for three years now and even made virtual babies with each other in SAO, but in the real globe they do not dare kiss or engage in sexual activities. It makes their relationship feel very weak, superficial-- virtually similar the author is agape of fully committing them to one another because it would brand Kirito unable to accept his harem. The show eliminates any sense of a realistic romantic human relationship by attempting to gratify both harem and Asuna fans, except in reality, information technology has quite the opposite effect. Those who want to see the relationship betwixt Kirito and Asuna developed will only find themselves disappointed, and those who want more of the harem volition find themselves fifty-fifty more disappointed.

The problem with Kirito's harem is that all its members are there only as centre candy. Even Kirito's bouncy sister is pushed to the side and fabricated irrelevant, despite her receiving so much screentime in the previous season that information technology seemed things were about to develop into a dearest triangle. Nope. All that was for cipher. She and the others all still follow Kirito forth, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the signal in them even being there at this point? To remind united states they be and then that they tin can used in ero-doujins? Great.

Furthering this issue is the show'due south reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the merely male in the entire story who ever matters. None of the girls take any interest in Klein or any of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a relationship. It'southward not that there needed to exist another male character with his own honey interests, given that Sword Fine art Online is absolutely terrible at writing romance, but the least the bear witness could do is give Klein and the others a bit more attention. Klein exists simply as some random dude that tags along with Kirito, and it's a shame, because he'south a hell of a lot more than interesting than Kirito ever was.

The concluding few episodes deport a off-white share of emotional weight, merely it'southward quite difficult to intendance much well-nigh what's going on when the unabridged arc moves at lightning speed. Asuna and Yuuki act like they're best friends later on only knowing each other for about two days, and it'due south not much longer until Asuna starts rushing to her side in the existent-world and crying for her sake. Sure, it'south pretty difficult not to experience sorry for Yuuki given how crappy her state of affairs is, just the audience is just thrown into the drama without being given whatsoever time to think almost what'due south going on. I'm not the kind of person who believes there is something inherently incorrect with shock value, but I hateful, for god's sake, the least you could exercise is give me some reason to be invested in the characters showtime. It's just melodrama without purpose.

The bodily fight scenes are also thoroughly disappointing. There are no longer whatsoever situations where the characters' lives feel at stake. Information technology's a video game and Kirito is incapable of defeat. Most of these are barely longer than ii minutes, anyhow, so if yous were looking forward to massive boss battles and crazy nonsense from the first flavour similar Kirito's dual-wielding skill, there is none of that here. The show instead spends most of its budget on Sinon's ass.

Does Sword Art Online look overnice? Sure. And it sounds overnice, too. Merely no thing how pretty the scenery and how intense the main battle theme is, information technology cannot make the unexciting exciting. Unless the music is married with an appropriate scene, it will reach cipher if not beingness bad-mannered, and often the scenes in Sword Art Online experience bad-mannered. All Sword Fine art Online does is look and sound nice-- in this case, the wrapping paper is more exciting than the contents.

The show has some problems.

I yet feel there'southward so much I've missed and then much more that needs to be said virtually the serial. I've tried my best to assort all my aroused groans and rolled eyes into something that actually resembles a proper piece of writing, so if it feels like a massive wall of whining, I apologise. There was a lot to whine about.

And no, I don't believe that my standards being "also loftier" is a valid rebuttal. Standards are not something that anyone should ever apologise for. It does not thing if a bear witness strives to be some intellectual commentary or if it's content just existence simple-donkey entertainment (and Sword Art Online definitely falls on the "simple-ass entertainment" side of the spectrum). If a show is impaired enough that you can enjoy it simply by turning your encephalon off, and then it is not something that is worth your time. There is plenty of entertainment out there that tin exist enjoyed while the encephalon cells are in use. Some of them are even aimed at children (see: Aikatsu, Cardcaptor Sakura or My Neighbour Totoro), so I don't encounter much reason to force yourself to enjoy mediocrity when quality is hands available.

But if you enjoy Sword Fine art Online, that's OK too. You're complimentary to sentry and enjoy whatsoever the hell you damn well please, and the people who say you lot are a lesser person for enjoying mindless entertainment are just as mindless themselves. Sword Art Online definitely has a great bargain of appeal among younger folk and MMORPG fans, but please, if you enjoyed the series in any capacity, do yourself a favour and do not conflate your personal enjoyment with critical quality. Fun does not necessarily mean good. It oft does-- how can we capeesh something nosotros hate watching, later on all?-- merely in this case, the enjoyability of Sword Art Online has zip to exercise with its merit every bit a story. Because it doesn't have any.

Sword Art Online is a mess and it needs some shovelling.

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December 29, 2014

Overall 4
Story 2
Animation 7
Audio 7
Graphic symbol two
Enjoyment 6

Before I start this review, let's all take this moment to bow our heads and close our optics as we pray to the not bad and omnipotent Jesus-kun.

Oh Jesus-kun, let your humble servants exist similar thee oh Lord. Permit us become OP, plot armored, self insert chick magnets so that we can build our ain harem. Bless the harem oh Lord, that information technology exist deemed worthy of your hax abilities, AMEN!

Story: 2/x

You know how you can tell if a story is very stupid? When the only way it can continue is if your main character makes an extremely illogical decision, that anyone with mutual sense would usually refuse. "Escaped a game where you almost died and suffered psychological scars as a event? Well why not bound into another 1 :D !" ...The testify has yet to get pass episode 1 and has already proven that a room total of monkeys could write a amend script. But I won't completely boot SAO Two in the balls, as they didn't echo the crazy timeskips like earlier.

You know what you don't do with a 24 episode run? try to clasp in 3 disjointed arcs into one. You thought the move from Sword Fine art to Alfheim in season i felt left field? Well the transition from Gun Gale to Alfheim takes the cake.

The mini mission arc in the center isn't even worth mentioning, since the whole purpose was to simply brand Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber).

And then there's the concluding arc.. Which was a melodramatic story for the sake of getting the fans to weep a river. "Video games assist brand AIDS suck less".. now attempt saying that out loud without facepalming yourself into a coma.

Fine art/Animation: 7/x

Every bit much equally the SAO franchise make me grit my teeth, information technology should go without saying that they accept great production value. This was no exception as they made a visual spectacle that is pleasing to the eyes. The vibrant color of the game world will keep even a person with Add attentive. The cinematics are also summit notch, as the fighting sequence volition have y'all creaming your pants.
Yet I can't say the same for the grapheme designs. If y'all take a even so shot you'll realize every character shares the same confront, which is across lazy... But hey, I guess God really did brand everyone in his own image.

Sound: 7/x

To add to the visuals, nosotros're also given a score to match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even good stand up alone listens. The vocalism actors were also fine, just no stand outs come to mind. They did what was needed to comport the show, and that to the least deserves credit.

Characters: two/10

About of the characters from Jesus-kun'south harem don't even receive whatsoever roles other than existence the sideline cheer squad for our MC. Even Klein, who started out promising in season 1, is degraded to comedic relief. The main antagonist from GGO, Darth Vade-... I mean Death Gun was, believe information technology or not, a proficient thought for this series. Through him they tried to give Jesus-kun an internal conflict via mail traumatic stress disorder. They as well tried this with Jesus-kun's new harem improver Shino.. Now notice how I said "TRIED" as zippo really changed later the post-obit arc was over. Kirito remained the plot convenient God and Shino simply barbarous in line as another conquered piece of ass by our savior. The last character worth mentioning was Yuuki, who only survived the Harem God'south clutches by succumbing to AIDs. Introduced in episode 19, nosotros're only given 5 episodes to give a fuck... This is a text book example of forced drama, making Yuuki's beingness to be nothing more than a token sympathy character, rather than an actual person. The merely good thing to come up out of this cast was Asuna, who finally got more screen time. Despite her "evolution" beingness brought on past forced drama it was better than having Jesus-kun savour in the limelight. Which in turn made SAO Two slightly more tolerable than the flavor 1 trainwreck.

Enjoyment: 6/10

Despite its 5 page MLA format filled with problems, I enjoyed SAO 2 for what information technology was. They tried to develop a few of its characters. They tried to improve the shit story of season i. And they tried to shine light on someone other than Jesus-kun. Although they failed in spectacular fashion, it was nevertheless fun watching it exercise so.

Overall: 4/ten

SAO 2 excels in the audiovisual section only again repeated its past mistake of having idiotic and stupid characters and story. For those seeking to requite SAO redemption with this continuation don't hold your breath every bit it still remains in cesspool quality territory. Still If you're a fan of this serial and take notwithstanding to watch it then by all means give it a get, equally it does improve some flaws that were apparent with flavor 1.

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Dec 25, 2014

Overall iii
Story 2
Animation half dozen
Sound 7
Grapheme 2
Enjoyment ii

Mod edit: Review my comprise spoilers.
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*Sigh... What am I doing with my life? Seriously: What do I have to gain past bashing this evidence? I'm certainly not the kickoff 1 to rip this anime and its inane hype railroad train a new i and I definitely won't exist the last. Therefore, forcing myself to sit down through nonetheless another collection of incompetent pacing, plot points that make no sense what so always, and an unbearable self-insertion protagonist doesn't really seem to be worthwhile, does it? And however here nosotros are. Goddamn it… Ladies and gentleman: It's fucking back

Synopsis: After restoring VRMMORPGs to their previous celebrity by beingness the total badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Expiry Gun" incident. This incident is a recent event in which a mysterious user who goes by the SUPER original proper noun of "Death Gun" somehow managed to kill some other user in existent life past but shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at it (shockingly), meets a sniper daughter named Sinon, and enters a big tournament with the hopes of facing off against the mysterious "Death Gun".

Now, that plot summary probably makes the reader raise a few questions, such as: "Why is the constabulary department recruiting a random highschooler with a documented history of VRMMORPG-caused psychological trauma?", "Why does Kirito, the man who almost lost his life and witnessed others lose their lives in a video game, doubt then harshly the possibility of death through amusphere?", or "Why God? Why is there a second season of SAO?" Well, unsurprisingly, none of those questions will exist answered. However, that shaky premise is only the small-scale get-go to a slew of other problems that this testify truly suffers from, and most of them are even worse than the first flavor.

Arguably the biggest flaw of the show is that the pacing is PAINFULLY slow. I'm non exaggerating; each episode covers about two sentences worth of plot. For a evidence that's supposed to be centered around activity, it is astoundingly tiresome this fourth dimension effectually. It wouldn't exist unreasonable for the first 4 episodes to be condensed into one; and so we would exist talking. Unfortunately, the show never addresses this issue and smacks us across the face with filler as it drags itself out for equally long as possible. Information technology'due south unwatchable at times.

Another major outcome is the fact that the plot no longer has any suspense and provides no reason for the viewer to intendance about what is happening. In SAO's first arc, we at least had a reason to care near what was happening inside the video game because it was life or death; the stakes were loftier and lives were on the line. In THIS season, however, the merely driving force for usa to care well-nigh the virtual globe no longer exists exterior of spurts of laughably forced melodrama. As evidenced by episode ii, the show tries to be theatrical/dramatic in order to convince the audition that what is happening in the game is REALLY important when it so obviously is not. I child yous not; at that place is a scene in this episode where a full-grown human almost has a mental breakup because his PH (histrion hunter) clan was losing a fight. …DUDE. Information technology'S A FUCKING GAME. We are forced to heed to Sinon (more on her after) give us a ridiculous, obnoxious speech about how logging out and giving up on the battle is "dishonorable", AS SHE IS KILLING AND LOOTING INNOCENT PLAYERS. Yes, real sense of "accolade" you lot got there. This might have worked in the first season when the stakes were legitimately high, but when the setting of your story changes drastically, you must adjust the content accordingly! I hateful, it'due south non like I'1000 surprised that this show doesn't brand any fucking sense what so ever, simply I even so have to point it out. Overall, this is just an unbearably stupid plot, as per usual. Impossible to take seriously.

As for the characters… well... what tin can I say that hasn't already been said about Kirito? He is made only to pander to male-power fantasies. He is astonishing at everything he does, he gets all the girls, and he has no flaws what and so ever, etc. Basically, you wish you lot were Kirito. He is made for the purposes of self-insertion, and while people who know anything virtually storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the testify's popularity. I HATE that this is the kind of grapheme that becomes popular nowadays, but that's part of the reason I am writing this review; if enough people don't complain, information technology will continue to happen. Don't even become me started on the laughable ways that they try to get the audience to understand with him. The only other major characters this season are Sinon and Asuna. Let'south start with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her by describing her devout fear of guns, and I mean DEVOUT. This girl is plainly so scared of guns that she vomits all over herself just by glancing at a Fake gun ('cause that'south totally believable…). At present, y'all may be request yourself, "How can someone who is and then irrationally scared of guns exist a peak player in a super-realistic VRMMORPG that is obviously multiple steps above the intensity of property a toy gun in your hands?" Well reader, shut up. This is SAO. Never question it again. …In all seriousness though, her entire backstory is only completely laughable considering it doesn't brand any sense at all. 1 of the worst portrayals of PTSD I've ever seen in media. Any personality traits she may have been given eventually fade away into the same old harem-girl bullshit at the first sight of Kirito. Valiant effort, A-i, at least y'all are trying harder, but this graphic symbol withal sucks. Equally for Asuna, you already know the drill. A misogynistic object for Kirito to print and presumably blindside. She has an arc dedicated all to herself this season, and it'south the cheesiest thing I've always seen in my entire life. It's like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say anything to spoil the villain of the first arc, but oh my god, if you are in need of a laugh, this show's midseason finale is a must watch. I was literally crying from laughter. That's how stupid SAO'south villains are. Mayhap worse than season one's.

In conclusion… It's fucking SAO. If you liked the first season and were able to somehow overlook its ludicrous amount of flaws, then you volition probably like season two also. If you actually take standards, recognized how incredibly overrated the outset flavour was, and hated information technology, you lot will also hate this season. To be fair though, the show is however well blithe and the music is still swell. I'1000 also willing to admit that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten so popular. Do I recommend this anime? No, not unless yous are a young teenaged male, only it's non the worst I've seen.

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December 20, 2014

Overall 4
Story 0
Animation 0
Audio 0
Character 0
Enjoyment 0

It came, most like if it has been created for one purpose: polarize the public opinion, and yet the same scenario from back then take place, to be or not to be.... mediocre? I judge the respond was already given in that first season, I'll simply throw it here, if we're watching this sequel we already know what to expect, in that location won't be a glorious comeback, nosotros're watching the wrong franchise otherwise, SAO Ii is the same old SAO after all.. and for those who understand this basic concept, it might be entertaining somehow, I won't hide that fact, just make certain to get out the common sense and critic spirit in the adjacent room earlier you close the door, that it's.

SAO II inherited everything from it's predecessor, specially the bad traits that characterized the get-go season, traits that were a lot more than in highlights this time since we had already experienced them, we live for the 2nd fourth dimension those faults that fabricated infamous the commencement season, nosotros could almost say information technology'due south practically a déjà vu. Such traits are numerous, nosotros could generalize and call the amount of the bad traits: The SAO Formula, a pattern of events presented since Aincrad, proposed again in Fairy Dance, and finally in this last installment, Phantom Bullet. Being able to determinate such pattern is not something difficult, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review let's analyze a scrap better this concept.

Phantom Bullet takes place a yr and half later the SAO incident, Kirito, now living the normal loftier school life, is approached once more by Seijiro Kikuoka, some guy from the Government, who informs him that a series of mysterious murders were happening, where?, obviously within some other Virtual Game. Afterwards the previous fantasy themed arcs, this time we have a characterized cyberpunk environment, a huge jiff of fresh air, which provides in the only campus SAO distinguish itself, whiteout failing miserably, the Setting (I'll talk about this later). Gun Gale Online, the virtual reality game where a mysterious avatar chosen Decease Gun seems to take the ability to "kill" the players inside the game. After a remarkable phrase past our protagonist: "There's no mode that someone tin be killed inside a game!", almost similar if his memories from the SAO incident were erased, he decides to find the culprit by inbound this new world, Kirito goes to investigate!.

This is when The SAO Formula emerge completely, in correspondence like the previous arcs, Kirito is assisted by a new female character, in a new game, in a game where y'all could die in the real world, with an overly pathetic character as villain (Yup, a complete new surround!), but leaving aside those utterly obvious facts, the thing I disliked the virtually was the absence of simple Logic. If in the first season were remarkable deus ex machinas and bad developed scenes, in SAO Ii we have the consummate absence of logic reasoning.

(At present I'll write some phrases with the interrogation point just to emphasize amend my point of view)

Leaving Kirito completely alone during the investigation stage?, Laughing Coffin members that should have been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun's targets by placing some cops inside their business firm?... no? what near tracing somehow the IP?... for god's sake nosotros're already in a hereafter where Virtual Reality be and the police can't really trace a player inside a game? and their only savior is a 17 years old kid?, c'mon!.

This flavor is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if there were for the previous flavour, this time there aren't. And we have yet to talk about how ended Phantom Bullet, the crimson in this cake!, the climax... but that would be spoiler and then I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", yous'll understand afterward and when you achieve that function, drop a laugh in my honor.

In a similar mode every bit the previous arcs, the plot focuses only on Kirito and the new girl (The SAO Formula in action once more!), ASSada Shino, while leaving aside the others characters that were in one case of import in the previous arcs, reducing their screen time to simply a few scenes. That means nosotros don't get any Asuna or Suguha, already side characters, or how I like to say: "They became role of Kirito's party", and once they join it, the characters loses their personality completely becoming a side graphic symbol, role of Kirito'due south harem. Unlike the previous season, the characters psyche is analyzed a bit more than deeply and the result is... pretty lame. Actions scenes are replaced with boring dialogues between Kirito and Sinon sharing their experiences with Decease and how they dealt with them. Actually I like this kind of approach in the characters simply with Kirito?... God no, it doesn't feel right in SAO, it doesn't fit the anime. Absurd actions scenes with neat soundtrack fits more than the show, just that wasn't delivered, in office. The but thing that won't miss in this sequel, in every scene, is Sinon's compact donkey, we got a picture of it in every possible angle.

In this second installment Phantom Bullet isn't the only textile adapted from the Lite Novel, there'due south also some arcs we could consider as fillers but they aren't, they're present in the Light Novel. Only from SAO nosotros could await actual catechism textile to take that unique air that fillers have, anyway these two arcs are Quotient and Mother's Rosario. While the try of Excaliber is to low-cal the mood before the heavy drama oriented Mother's Rosario, the effect nosotros get it's the exposure of The SAO Formula, yes over again. Quotient focuses in Kirito's party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Visitor, aid Kirito to complete an ALO Quest. Meanwhile Mother's Rosario focuses on Asuna and her run into with a mysterious girl named Yuuki, drama development is guaranteed.

Like previously commented, SAO Two inherited everything from the previous season, also those things worth to exist praised, the Animation, the Setting and Soundtracks. Extremely fluid blitheness followed through the deportment scenes meanwhile -not the best Yuki Kajiura recycled work- harmonized the environment. The Setting is something I really liked from the SAO franchise, information technology's detailed and somehow it drags you lot inside, Fantasy and Fairy tale similar from the previous arcs and now GGO's cyberpunk, it'southward notable the effort done to create this, I tip my hat. OPs & EDs singles managed to be tricky just a lot less compared to the previous season, anyhow "Backbone" by Haruka Tomatsu is worth an illegal download at least.

Overall I wouldn't consider it a total waste material of time, this show is watchable, I won't say information technology'south a pile of crap or rage nearly it, I mean, if y'all're watching SAO Ii yous already know how this was going to be, and then I'll merely express my expected disappointment with a big "Meehhh" and end this review correct here.

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Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II

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